For a number of months, Splitgate has been growing in popularity as the only competitor to “Halo” multiplayer. That’s high praise, even for a game that’s competing against a title that’s been more or less disappointing for the past 5 years. Halo might be struggling to find its identity in modern gaming, but if you want to call your game its ‘rival’, you have to bring something incredible to the table. Splitgate is doing just that.
We’ll be doing a lot of content on the game, so stay tuned. For this article, we’ll be going over its 10 best weapons. Happy portaling.
10. Plasma Rifle
Unlike most weapons in this game, which fire instant-impact bullets, the plasma rifle fires off… well, plasma. These projectiles have a travel speed which, despite being relatively quick, do require some leading with your shots.
It’s entirely up for debate at how effective this weapon truly is, but with a 17.5 damage spread for both body AND headshots, the plasma rifle is certainly the “steady eddy” weapon for players with decent leading accuracy and a reliable understanding of map positioning and enemy behavior.
Best used in corridors and other tight spaces where the enemy has little opportunity to dodge your shots, this weapon isn’t necessarily niche, but certainly isn’t an all-purpose performer that some of the better weapons in the game act as.
The Carbine is one of the two starting weapons for the majority of game modes, and is one of the most important weapons for a player to master. With a roughly 3 rounds per second fire rate, hitscan style projectiles, and a 1.6x zoom, this weapons utility immediately becomes apparent as a marksman’s dream rifle.
The Carbine features a body hit damage of 30, and a headshot damage rating of 40, meaning its TTK (time to kill) is roughly one second, when being fired by an accurate user. That kind of performance, with that kind of range, makes this weapon a skill cannon. Either you’re the best in the game with it and you’ll likely win the match, or you’re not, and you’ll have to rely on your weapon management and portal positioning to pull you though.
8. Assault Rifle
Where the Carbine shines in mid to long-ranged battles, the Assault Rifle takes over in short to mid-ranged battles. With a 10 hitscan rounds per second fire rate, relatively small bullet spread, scope, and deals 11 damage per body shot and 16 damage per headshot.
With 10 rounds per second and 11 damage per body shot, all that’s needed to kill someone with the Assault Rifle is one second of consistent hits and maybe some headshots to boot. With the high fire rate and 35 round magazine, there’s a lot of room for error with this weapon, and thus it finds itself as the generalist’s weapon.
The Assault Rifle is one of the two starting weapons in almost all game modes, aside from SWAT, making its mastery one of the more rewarding skills to acquire.
The SMG is another hitscan weapon, but is most certainly not suitable for most situations. The SMG has the highest spread in the game out of all weapons, a huge dropoff at distance, and features a 90 second respawn time.
The strengths the SMG possess make up for these weaknesses in close quarters battles. The weapon puts out roughly 17 rounds per second while dealing 10 damage for a body shot and 12.5 for a headshot.
In short, this weapon deletes people up close, and is next to useless and medium to long distances.
6. Battle Rifle
It’s hard to believe that anyone playing this game due to its relationship with Halo wouldn’t know what kind of weapon this would be given the BR’s legendary status in video games, but alas, here’s a description.
The Battle Rifle is a three-round burst bullpup rifle that dishes out 15 damage to the body and 25 to the head. The three-round burst itself features a .05 second fire rate, which means this weapon can deal 75% of a player’s health in .15 seconds when fired by an accurate user.
The Battle Rifle is a powerful weapon that trades the consistent fire rate of the Carbine for a more burst-oriented style that decreases the margin for error, but increases value for accurate players.
5. Sniper Rifle
Much like the BR, the Sniper Rifle in Splitgate borrows many of its attributes from the original Halo games. A body shot will weaken an enemy by 65 points, while a headshot will one tap anyone for 150 damage.
Of course, this strength is met with the fact that you’ve got to have area control over its spawn point. Additionally, this weapon doesn’t boast any valuable assets such as good fire rate or high ammo count. It’s shots and speed are limited, but when they land home, your opponents don’t stand much of a chance.
Are you a Scout main? Are you Babe Ruth? If so, the BFB is probably your best friend in Splitgate. This bat-like weapon swings once every .85 seconds and smacks for 150 damage when it lands anywhere on an enemy.
A fun fact about the melee mechanics of this weapon, you are actually able to close the distance on an enemy by aiming at them off center. That is it say, don’t aim at your enemy and your lung range will increase as your crosshair snaps to them while you swing.
It sounds unintuitive, and it is, but for now, the strategy works, so try it out (when the servers let you play).
The Shotgun is exactly what you think it would be, but with a little more. It dishes out 25 and 30 damage to bodies and heads, respectively, and has a huge dropoff penalty. That said, The weapon actually performs decently well at medium ranges, and can be used to poke down enemies relatively quickly, so long as you’re accurate and aiming for effective spread.
Up close, the Shotgun shines as an ‘all in’ weapon. You either hit your target and win the duel, or miss and they SMG you down in a second.
2. Rail Gun
The Rail Gun takes the accuracy test the Sniper Rifle supplies and replaces it with a game intuition test. Yes, you still need to aim, but as long as you hit your enemy at all with the rail gun, your enemy is taking 150 damage.
The real difficulty with using this weapon is the one second charge time it comes with before firing. In ‘energy weapon’ fashion, you have to hold the fire button to get the ‘lazar beams’ cooking. If you can predict where your enemies will be before turning a corner, you’re unbeatable. If you can’t, you’re basically useless.
The Rail Gun, then, is the most skill testing and risky weapon in the game, but also the one your opponents are the most helpless too.
1. Rocket Launcher
In a game were opening up deadly angles on your opponent is as simple as popping a portal down on their corners, the Rocket Launched functions primarily as a weakening weapon that melts enemy’s HP without needing a direct line of sight.
Of course, the travel time of its projectile is fairly slow, so leading shots and having an altitude advantage (for hitting the ground near opponent’s feet) is ideal. But when those ideal situations present themselves, the Rocket Launcher is one of the easiest, consistent, and most rewarding weapons in the game.
Splitgate might be a game that’s been in development for what seems like ages, but its meta is still in its infancy, and seeing how it ages is something we look forward to very much. As always, GLHF.
The 10 Best Ways to Make Money in GTA Online
Grand Theft Auto Online, or more commonly known to fans as GTA Online, allows players to experience the open world maps from Grand Theft Auto V with others online. As you explore Los Santos and Blaine County, players have the option to play alone in Free Mode PvE, choose who to play with by inviting their friends, or even play completely PvP as you coexist with other players online. Players have a wide range of activities to complete in this open world environment like assaults on local gangs, robbing armored trucks, and challenging other players to Impromptu Races to name a few. Available on PlayStation, Xbox, and PC, players can experience Los Santos and Blaine County in up to 4K resolution and 60 FPS. However, just like the real world, GTA Online runs on money, so using your time to make the most money possible is a top priority for many players. Combining these methods along with specially offered Double GTA$ and Double Reputation activities is by far the best way of maximizing profits. In this list we will go over the top ten methods of making money in Grand Theft Auto Online.
10. Time Trials
These short races are a Freemode Event marked on the map with a purple stopwatch. You will be given a par time to beat and a finish line, but no route, so it is up to you to find your way and finish in time. Time Trials are unique and change every real-time week, cycling through a total of 30. Upon completing within the par time, players are rewarded with $101,000 – $104,000; however, if you do not complete within the required time or you complete the race again in the same week, players are only rewarded with $1,000 – $4,000. There are no prerequisites for this activity, but a fast and fully upgraded car or bike is recommended. If you want to know what the fastest cars are in the game currently, check out our guide here!
9. Daily Objectives
Unlocked at Rank 15, players are able to complete three objectives found on the player’s Interaction Menu everyday. The objectives consist of at least one job to participate in such as Deathmatch, Racing, Capture, LTS or Versus Mission, Survival or Contact Mission, or a Parachute Jump. Completing all three daily objectives rewards players with $30,000 and 5,000RP. Daily objectives may not give the most money daily, but the investment is worth it when consecutive days reward cash bonuses. After completing seven daily objectives in a row, players are rewarded with $150,000 and 20,000 RP, and after 28 consecutive dailies, players will receive $750,000 and 50,000 RP. In one month, players will have profited a total of $2,190,000, making daily objectives worth the time.
8. VIP Work
In the Free Mode world, players can start their own organisation as a VIP or CEO from the SecuroServ option in the Interaction Menu to complete VIP Work. You must have at least $1,000,000 in your bank to become a VIP or purchase an Executive Office from the Dynasty 8 Executive website on your phone to become a CEO. With nine jobs available, Headhunter, Hostile Takeover, and Sightseer are some of the most profitable, each rewarding about $20,000. These activities are best to complete between the cooldowns of other, more profitable, methods on this list.
With so many business opportunities available in GTA Online, nightclubs are one of the few legitimate ways to make money. Nightclubs can be purchased with a minimum of $1,100,000 while other businesses cost $850,000. As long as you keep your nightclub popular through the management missions, players will earn a passive income of $10,000 every in-game day (48 minutes). The most profitable part of nightclubs are using them as a hub for your other illegal businesses. These activities can be accessed via the computer in your nightclub building VIP area and selecting “Warehouse Management”, then assign a Warehouse Technician to one of the goods you have available. The goods you have available will depend on the other businesses you own, such as motorcycle club businesses, gunrunning bunker, or cargo warehouses. Some calculate the profits to be about $40,000 per hour.
6. Motorcycle Club
Players can live the biker lifestyle when they create a Motorcycle Club and make money on the side. You can use your club to steal or buy supplies for your various businesses. Rank up within a club or create a new one as the president. In order to make money this way, you must purchase a Clubhouse for $200,000, a business for at least $650,000 and be the Motorcycle Club president. Cocaine is the most profitable, albeit a more expensive and time-consuming business. Your Motorcycle Club can produce passive income once you give your staff tasks, allowing you to do other money-making activities at the same time. With the right tasks, players can make a passive $80,000 per hour.
When players purchase a Bunker, the Gunrunning business opportunity is unlocked. Similar to Motorcycle Clubs, buying a Bunker will give you passive income but at double the profit. The start-up costs are higher, so make sure you have a minimum of $1,200,000 to purchase your Bunker. You can start a business as a VIP or CEO from the SecuroServ option in the Interaction Menu to start making money. It is a better use of your time to buy supplies instead of steal, making your Gunrunning business completely passive. Once your staff have created enough product, sell your stock via a delivery mission to begin making about $80,000 per hour.
4. Air Freight Cargo
Introduced in the Smuggler’s Run update, Air Freight Cargo is an activity where players use planes or helicopters to steal and transport criminal cargo. Cargo missions are easier to access since they can be carried out as either a Motorcycle Club member or president, or as an Organization associate or CEO. Players must first purchase a Hangar for a minimum of $1,200,000 from Maze Bank Foreclosures. It is best to choose one type of cargo, the best being narcotics, chemicals, or medical supplies since you get a 35% bonus for selling 25 crates of these types, and a 75% bonus for selling all 50 crates. When done efficiently and with other people, Air Freight Cargo can make you up to $150,000 per hour.
3. Special Cargo
Players can purchase a warehouse for at least $250,000 and an Office for a minimum of $1,000,000 to open the opportunity for Special Cargo missions. In this activity, players will have to complete a mission by delivering crates of cargo to their warehouse. You can only carry one crate at a time, so bringing friends can speed up this process. To sell, players will need to complete a mission to deliver to a buyer, via land, sea, or air. The more crates you sell at once, the more profit you will make. This means a more expensive, but larger, warehouse could make more money, but is also riskier since you can lose your cargo on delivery missions. This is one of the most profitable activities, with the possibility of making $200,000 per hour.
2. Vehicle Cargo
Similar to Special Cargo, Vehicle Cargo is actually easier and can make more money for players. The start-up cost is more as players must be a CEO, purchase an Office for a minimum of $1,000,000 and a vehicle warehouse which starts at $1,000,000. In Vehicle Cargo, players will complete a mission to steal a car and drive it back to their warehouse. This must be done carefully since damages will result in repair costs, lowering your profit. You cannot have more than one type of car in your warehouse, so it is recommended to collect ten standard range and ten mid range vehicles with no duplicates. At that point, every source mission will give you a top range vehicle until you get all twelve of those. Only export your most expensive cars, thus maximizing your profit. You can only deliver one car at a time, so bringing friends can also boost your income. Players can make $300,000 per hour when doing this method correctly.
The most profitable activity, by far, are Heists. In order to complete, players will participate in a series of setup missions that lead up to a high-profit crime. In order to begin, players must reach Rank 12 and own a high-end apartment with a heist planning room. Lester Crest will contact the player to set up the tutorial heist called The Fleeca Job. Lester acts as the heist leader in this mission, but players will be able to lead their own heists after completing the tutorial heist. These activities require 2-4 players, so working together with others will make you successful. Below are the prerequisites of each heist as well as potential payout depending on difficult chosen (Easy, Normal, or Hard).
- Fleeca Job: 2 players, Lester provides the setup cost, $57,500 – $143,750 payout.
- Prison Break: 4 players, $40,000 setup cost, $200,000 – $500,000 payout.
- Humane Labs Raid: 4 players, $54,000 setup cost, $270,000 – $675,000 payout.
- Series A Funding: 4 players, $40,400 setup cost, $202,000 – $505,000 payout.
- Pacific Standard: 4 players, $100,000 setup cost, $500,000 – $1,250,000 payout.
- Data Breaches: 2-4 players, $65,000 setup cost, $650,000 – $812,500 payout.
- Bogdan Problem: 2-4 players, $95,000 setup cost, $950,000 – $1,187,000 payout.
- Doomsday Scenario: This heist can only be played while being in a CEO/VIP organization or Motorcycle club which own a Facility. 2-4 players, $120,000 setup cost, $1,200,000 – $1,500,00 payout.
- Diamond Casino: This heist can only be played while being in a CEO/VIP organization or Motorcycle club which owns an Arcade. 2-4 players, $100,000 setup, $2,115,000 payout.
Like the real world, GTA Online runs on money, so hopefully these methods will help you make the most of living in Los Santos and Blaine County. While making money can lead to more awesome experiences, enjoying the game should be every player’s priority. If grinding for money in Grand Theft Auto Online starts feeling more like a job, then maybe it’s not worth the effort. When following these methods, remember to have fun while you’re doing it.
If you would like to read more about the best ways to make money in GTA Online check out “The GTA Online Mega Guide” on the GTA Online subreddit!
The 10 Best Weapons for Warrior Class in World of Warcraft: Classic
Which are the best weapons for warrior class in World of Warcraft: Classic?
The Warrior class is a nostalgic, standard class in World of Warcraft Classic, one that embodies some of the earliest and most quintessential qualities of the long-running and beloved MMORPG. As the preferred tank class, warriors are melee fighters who rely on strength and speed to make attacks. They deal large amounts of damage freely, while simultaneously holding their own against enemy advances. Given their physical capabilities, they are often found at the front of the lines, leading teams and parties into battle.
In addition to their possession of shear strength, they also are clad in protective armor and carry mighty weapons to execute their deadly attacks. Warriors can equip nearly every type of weapon in WoW, with the exception of wands.
With such an important role to play, it’s important for Warriors to properly level up. The preferable level for Warriors is high, so ensuring they are properly equipped with strong armor and weapons is key. However, it’s not an easy grind. Compared to other classes, Warriors have a long and hard grind from levels 1-60 due to their gear dependency.
With so many different weapons to choose from, it can be difficult to determine which weapon is best to equip. Especially with such a grueling and time-consuming level grind, not having the right weapon could be disastrous and a huge waste of time.
The Best Weapons for Warrior Class in World of Warcraft: Classic
In general, it’s a good rule of thumb to use 2H (two-handed) weapons with high DPS (damage-per-second) stats. Adhering to these guidelines is a good way to figure out which weapons are worthwhile while grinding.
However, if you’re feeling a bit overwhelmed by all the possible weaponry options and storage outlets, this list is a great place to start. Here’s a list of the top 10 best weapons for the Warrior class in World of Warcraft Classic.
10. Edge of the People’s Militia
To kick things off at number ten is the Edge of the People’s Militia, one of the first weapons you’ll gain through quests.
This 2H, Level 17 sword is a solid early weapon. With anywhere between 26-39 damage and a speed score of 2.90, this sword deals an average of 11.21 damage per second. It has a durability of 60 / 60 and requires a level of at least 9 to utilize. The sword will also add five extra stamina points when used.
This weapon can be gained by completing “The People’s Militia” quest in Westfall. After carrying out Gryan Stoutmantle’s orders to kill 15 Defias Highwaymen, 5 Defias Pathstalkers, and 5 Defias Knuckledusters, you will be offered several different rewards.
Choose the Edge of the People’s Militia here.
9. Zhovur Axe
Next up at number nine, is the Zhovur Axe, another quest reward weapon.
This 2H, Level 20 axe is a great weapon to equip as your warrior starts moving up the ranks.
With anywhere between 32-49 damage and a speed score of 3.10, this axe deals an average of 10.96 damage per second. It has a durability of 65 / 65 and requires a level of at least 12 to utilize. The axe will also add six extra stamina points when used. This weapon can be gained by completing the “Serena Bloodfeather” quest in The Barrens.
After slaying Serena Bloodfeather and bringing her head to Darsok Swiftdagger at the Crossroads, you will be offered several different rewards. Choose the Zhovur Axe here.
8. Staff of Westfall
Coming in at number eight is the Staff of Westfall, another quest reward.
This 2H, Level 24 staff is another great weapon to use. With anywhere between 49-74 damage and a speed score of 3.00, this staff deals an average of 20.50 damage per second. It has a durability of 90 / 90 and requires a level of at least 14 to utilize. The staff will also add five extra intellect and eleven extra spirit points when used.
This weapon can be gained by completing “The Defias Brotherhood” quest in Westfall and The Deadmines.
After killing Edwin Van Cleef and bringing his head to Gryan Stoutmantle, you will be offered several rewards. Choose the Staff of Westfall here.
7. Strike of the Hydra
Now, at number seven, is the Strike of the Hydra.
This 25, Level 31 sword is another powerful weapon to use when grinding.
With anywhere between 67-102 damage and a speed score of 3.30, this sword deals an average of 25.61 damage per second. It has a durability of 100 / 100 and requires a level of at least 26 to utilize. This sword comes with a unique chance retaliation hit, with corrosive acid that deals 7 Nature damage every 3 seconds and lowers target’s armor by 50 for 30 seconds.
6. Whirlwind Axe
Following the last boss reward, here’s another quest reward at number six: the Whirlwind Axe.
This 2H, Level 40 axe is a strong choice for the busily grinding warrior. With anywhere between 102-154 damage and a speed score of 3.60, this axe deals an average of 35.56 damage per second. It has a durability of 100 / 100 and requires a level of at least 30 to utilize.
The axe will also add fifteen extra strength and fourteen extra stamina points when used. This weapon can be gained by completing the “Whirlwind Weapon” quest in Alterac Mountains. Upon completion of this quest, you will be offered several rewards.
Choose the Whirlwind Axe here.
Located halfway down the list at number five is the Ravager.
This 2H, Level 42 axe is an excellent weapon while working through the grind. With anywhere between 104-157 damage and a speed score of 3.50, this axe deals an average of 37.29 damage per second. It has a durability of 100 / 100 and requires at least a level of 37 to utilize.
The axe comes with a unique chance retaliation hit, where you can attack all nearby enemies for 9 seconds causing weapon damage plus an additional 5 every 3 seconds.
4. Diabolic Skiver
Now, at number four, is the Diabolic Skiver. This 2H, Level 49 polearm is a deadly weapon when equipped.
With anywhere between 99-149 damage and a speed score of 2.90, this polearm deals an average of 42.76 damage per second. It has a durability of 100 / 100 and requires at least a level of 44 to utilize. The polearm comes with a unique chance retaliation hit that delivers a fatal wound for 160 to 180 damage.
3. Gatorbite Axe
Almost there! At the number three spot sits the Gatorbite Axe.
This 2H, Level 53 axe has the potential to cause bloody and gruesome damage to your enemies. With anywhere between 117-176 damage and a speed score of 3.20, this axe deals an average of 45.78 damage per second. It has a durability of 100 / 100 and requires at least a level of 48 to utilize.
The axe comes with a unique chance retaliation hit that wounds the target by causing them to bleed for 230 damage over 30 seconds.
2. Princess Theradras’ Scepter
For the second to last weapon, check out Princess Theradras’ Scepter.
This 2H, Level 54 mace is a deadly and disarming weapon. With anywhere between 126-190 damage and a speed score of 3.40, this mace deals an average of 46.47 damage per second. It has a durability of 100 / 100 and requires at least a level of 49 to utilize.
This mace comes with a unique chance retaliation hit that wounds your target for 160 damage and lowers their armor by 100.
1. Dreadforge Retaliator
Finally, coming in at the number one spot is the Dreadforge Retaliator.
This 2H, Level 59 axe is a mighty and powerful weapon. With anywhere between 149-225 damage and a speed score of 3.70, this axe deals an average of 50.54 damage per second. It has a durability of 100 / 100 and requires a level of at least 54 to utilize.
When equipped, it will increase your chances to parry an attack by 1%, improve your chances to get a critical strike by 1%, and will add +30 attack power.
With such brute strength, front-line confidence, and high DPS numbers, Warriors are a prized class.
However, this prestige does not come without proper and adequate training, and level grinding is key to becoming a great Warrior unit.
Weaponry is a crucial component of any Warrior’s grind; and while every player has their own unique style and leveling journey, this list of weapons is a great place to start.
Top 10 Best Weapons in Rust
By Erika Lentz
Rust is a survival game which gives you the chance to hunt wildlife in order to make it through the harsh environment. You need a good way of protecting yourself in order to make it in this world. In order to protect yourself from the wild beasts and from the other players that will try to kill you and take your stuff, you must select the best weapon available. To help you get started, we’ve compiled a list of the top 10 best weapons that Rust has to offer. We’ll also tell you about the best mods in the game so you can really beef up your weapons beyond its base capabilities
The Semi-Automatic Rifle, also simply called “SAR” or “Semi”, is a great ranged weapon (150 meters) that deals a good amount of damage. It is one of two semi-automatic rifles available in the game, but it is more accessible than your other option since it is craftable. To craft this weapon, you must be at Workbench Level 2. For the SAR, you’ll need 1 semi-automatic body, 450 metal fragments, 1 metal spring, and 4 high quality metals. It takes 60 seconds to craft.
The highest stat for this weapon is, of course, the head damage at 80. It also has a chest damage of 40, arms damage of 40, and legs damage of 30. It has a medium amount of recoil, so the control is decent, but not the best. The SAR has a bullet capacity of 16.
You have a total of 3 mod slots with the SAR, but some of them are not compatible with each other. For this gun, your best options are the Weapon Lasersight, 16x Zoom Scope, and Silencer. The Lasersight is going to help your accuracy with hip-firing, which is usually done in close combat, while the 16x Zoom Scope is going to help you for distance shooting. The Silencer helps you hide from enemies by eliminating your muzzle flash and decreasing the noise volume of the SAR.
The MP5A4 is a great choice of sub-machine gun (SMG) for those of you who prefer a more calculated approach to your kills. This gun can be crafted at Workbench Level 3 using 15 high quality metals, 1 SMG body, and 2 metal springs. It takes 60 seconds to craft.
This SMG is more focused on accuracy than damage output, but it still has a decently high damage level. The MP5A4 has a head damage of 70, chest damage of 35, arms damage of 35, and legs damage of 29. It has a medium recoil, but it does still have great accuracy even at long ranges. It also makes up for the lower damage with a higher bullet capacity (30), so you can rack up the damage pretty quickly on your opponents.
This weapon also has 3 mod slots available. For the MP5A4, recommended mods are the Muzzle Brake, Weapon Lasersight, and Holosight. The Muzzle Brake helps to reduce recoil and, while it does decrease accuracy, this is less of an issue with the MP5A4 since the accuracy is pretty high as is. The Holosight creates a hologram that locks onto your target, which is very helpful for distance shooting.
8. Bolt Action Rifle
The Bolt Action Rifle is very difficult to find and to craft, but there’s a good reason for that. This rifle is an incredibly effective ranged weapon (350-500 meters). It should be noted that this is definitely not a gun you want to use for close combat. To craft the Bolt Action Rifle, you’ll need to be at Workbench Level 3. Crafting components include 20 high quality metals, 1 rifle body, 3 metal pipes, and 1 metal spring.
This gun has a ridiculously high damage output, though it does only have a bullet capacity of 4, so you’ll need to reload pretty often. That said, as long as you get a good shot, you won’t need to worry about landing multiple hits on the same enemy. The Bolt Action Rifle has a head damage of 150, chest damage of 75, arms damage of 50, and legs damage of 45. You also get 30 bleeding damage for the head and 15 bleeding damage for the chest. Bleeding causes damage over time. So, even if you don’t kill your enemy right away, there’s still a chance that they could die from your hit.
This weapon has 3 mod slots available. Two of the best attachments you can get for it are the Silencer and 16x Zoom Scope. You could technically also add another attachment to improve close range combat and recoil, but they don’t really make that much of a difference for the play style you’ll be using.
The Spas-12 is a shotgun available for those of you that like to run directly into the fire. It can’t be crafted, so you’ll either need to find it as loot or buy it off of an NPC. It has a general damage output of 135, though you will get more on headshots. So, aim for the head, but you’re pretty much guaranteed to hit your target somewhere and inflict damage. The Spas-12 has a bullet capacity of 6.
For the Spas-12, you’ll want attachments that focus on close range combat. The Muzzle Boost will increase your rate of fire, though it does decrease damage output slightly. The Weapon Lasersight is also a good choice for the Spas-12.
The M39 is another non-craftable weapon (semi-automatic rifle) that you’ll need to loot in the game. It has a damage output of 50 and has a higher magazine capacity (20) than its craftable counterpart. It is also a very accurate weapon, making it a good choice for medium and long-range combat.
Like with other range weapons, the best mods are those that can improve your accuracy at a distance. For the M39, the best mods are the Holosight and the Silencer. The Silencer does negatively affect your damage output, but it is still very useful for keeping you hidden. This weapon is also good at counteracting that with a decent magazine size. You’ll need more hits to kill an enemy, but you’ll also have additional shots at your disposal.
The LR-300 is a fully automatic assault rifle that can be looted, but not crafted. It is the complete opposite of the Assault Rifle in terms of recoil and spread. This weapon has a low recoil and high spread, which means that you’ll get great control over it while you blaze through groups of enemies.
The LR-300 has a decent range (188 meters), but its quick rate of firing and good magazine size (30) means that it could also be a good choice for close combat. This weapon has a head damage of 80, chest damage of 40, arms damage of 40, and legs damage of 30.
There are 3 mod slots available on the LR-300. For this weapon, recommended mods are the Silencer, Holosight, and 16x Zoom Scope. This will give you a good basis of control and damage regardless of the combat distance.
4. Assault Rifle
The Assault Rifle is reminiscent of the AK-47, which is a classic in many games. However, it is actually based on the AK-101, a similar real-life weapon. This weapon can be crafted, which takes 180 seconds. To do this, you’ll need 50 high quality metals, 200 woods, 1 rifle body, and 4 metal springs.
The Assault Rifle is a favorite among gamers who play many different FPS games, and it’s easy to see why. It is a great choice at close and medium range, again very satisfying to those who like to dive right into the action. It has a damage of 50 and bullet capacity of 30. It also has a very high rate of fire, meaning you’ll be able to spray your enemies relentlessly.
For close range weapons, you want mods that are going to improve your hip fire accuracy and your firing rate. You’re not going to have time to plan your shots, so you need to be able to act quickly. For the Assault Rifle, this means that the best attachments are the Muzzle Boost and Weapon Lasersight.
The L96 is a very rare weapon with only about an 8% chance of looting it. It is a high powered, military grade sniper rifle that makes you super deadly without having to step foot anywhere near your enemies. It has a magazine capacity of 5 and deals a damage of 80. It also has a very high base accuracy, though many sniper-style players still use a scope on it.
For the L96, the best mods are those that improve your accuracy at a distance. This is not a gun intended for fast-paced action, so you don’t need to worry about that as much. Good mods to use for this weapon are the 16x Zoom Scope, Holosight, and Silencer.
The Grenade Launcher, or GL for short, cannot be crafted or looted. Instead, it has a 5% chance of spawning on a Heavy Scientist. Some people may see a grenade launcher as being a little excessive, but these things are incredibly fun. They’re useful at a distance and sometimes you need to inflict a ton of damage in a very little amount of time. There are a few different types of ammo you can use as well, though many of them can also be found as a spawn item on Heavy Scientists. One type of ammo that you can buy, though, is the 40mm Shotgun Round.
It should probably go without saying, but this is a long-range weapon. Its best use is for destroying enemy buildings and turrets and dealing damage to large groups of enemies. You can also deploy smoke grenades to provide visual cover for yourself. Overall, the GL deals 90 damage and has a magazine capacity of 6.
The 16x Zoom Scope and Holosight are going to be your best mod options for the GL. This helps increase your accuracy at a distance, which is where you’ll be playing from a majority of your time with this weapon.
This weapon carries the most bullets of any gun in the game thanks to a magazine capacity of 100. It is also incredibly accurate and has a very high fire rate. The only downside is that it has some pretty severe recoil, so don’t expect to have a whole lot of control over this thing. That said, it’s a great weapon for spraying down groups of enemies so recoil isn’t going to be a major concern. This weapon deals head damage of 130, chest damage of 65, arms damage of 55, and legs damage of 37.
The best mods for the M249 are the Holosight, Muzzle Brake, and Weapon Lasersight. The Holosight and Weapon Lasersight are great for increasing accuracy at both long and short distances. The Muzzle Brake is useful for reducing recoil, which this weapon definitely struggles with.
As you can see, Rust has a ton of choices for weapons. No matter what your typical play style is, there is a gun that’ll work for you. So, check out our choices, but be sure to look at the rest of the weapons available in Rust as well. In addition, experiment with the different mods available for the weapons. These can seriously impact your stats and take your gameplay to the next level.
Beyond your character’s weapons and equipment, though, you need to get yourself a good gaming setup as well. The best accessories can really make or break your gaming experience. These accessories can appeal to different senses as well. For example, audiophiles will appreciate a good pair of headphones while some people need more tactile sensation that you could get from certain mechanical keyboards. Some accessories can also make gaming much easier, such as a good lightweight honeycomb gaming mouse.
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