Top 10 Best Weapons in Iron Trials ‘84 Warzone
Iron Trials ‘84 is a limited time mode in Warzone that takes the fundamentals of the Battle Royal and tweaks them into a more competition-friendly contest. Of all the changes made in Iron ‘84, the most notable are the alterations to health and regeneration, loadout price changes, and circle closing speed.
With a highly increased time to kill (TTK) and smaller amounts of time to collect greater amounts of cash, the game is fast paced, aggressive, and hugely punishing to those who stay out of the fray for too long. For competitive players, Iron 84’ is a wonderland. It’s also been taken out of the game for a temporary amount of time, much to the dismay of almost every Warzone player out there.
If you want to be ready for the competition the next time the game mode drops, take a look at the list of the best weapons in Iron Trials ‘84 and practice up. Keep in mind that loadouts are going to be wildly expensive in ‘84, so relying on them isn’t always an option. These weapons don’t need to be optimized via loadout customization, so if you can find any ground-loot variants, take them. The TTK changes means that these weapons, unlike a bolt action sniper or pump-action shotgun, are far more reliable at lasering down opponents over an extended gun fight and are borderline necessary by the mid-game.
The Streetsweeper (striker) is a shotgun of class in ‘84 thanks to its high round count and consistent fire rate. Since the optimal setup in Iron Trials ‘84 is to run a medium-ranged assault rifle as your primary weapon, having a Streetsweeper as a backup weapon provides much needed close-range support for CQC and end-game gun fighting on the run.
For optimization, run the Streetsweeper with an Agency Choke, Reinforced Heavy Barrel, Tiger Team Spotlight, an 18 Rnd Mag to eliminate the need for reloading (the Streetsweeper has the longest reload animation of any weapon in COD history), and no stock. Pair with any mid-ranged assault rifle and you’re as solid as a rock.
The M4A1 is about as steady a weapon as they come, and in ‘84, the name of the game is consistency. Since the TTK is much higher, spraying bullets with even partial inaccuracy is a death sentence. Shots need to land home, and they need to do it at a high rate at multiple ranges.
The M4A1 has a controllable spray, decent damage, and high fire rate that just oozes reliability. If customized correctly, this assault rifle can act as a jack of all trades to lean on for any player. The best part is that a quick reload time and large magazine make this weapon incredibly forgiving for players who are still learning the ropes of ‘84.
For optimization, run the M4A1 with a VLK 3.0x optic for increased range, a commando foregrip for spray control, an M16 Grenadier Stock, and a 60 Round Mag for those extended fights (something you’re going to be seeing a lot of here).
8. Stoner 63
For players who prefer gunfighting at distance with sniper rifles in regular Warzone, the Stoner 63 presents itself as an attractive interim weapon before the long-range meta is solved in ‘84.
The Stoner 63 is an LMG that boasts a high fire rate, medium damage up to long range, and, most importantly, a spray pattern that’s just about as straight as a laser. Whipping this weapon out when engaged in a long-range fight not only means you can spray large amounts of health down quickly and with great accuracy, but you’re also prepared for a close range fight if it’s brought to you. Of course, the Stoner is still best used at medium to long range where its recoil and damage really shines.
For optimization, run the Stoner 63 with an Axial 3x optic for ranged fights, an Agency Suppressor for vertical recoil control, the 21.8” Task Force Barrel, a Field Agent Grip, and a Serpent Wrap for an increased ADS speed to snap onto and laser down opponents before they get the first shot off.
For more experienced players with a solid foundation on their spray control, the XM4 is an assault rifle that acts as a far more unwieldy M4A1, but with harder hits and lower bullet velocity. In short, the XM4 is a strong weapon in experienced hands, but a weak weapon in a newbie’s, pun intended.
For optimization, throw on an Axial 3x optic for range, an Agency Suppressor, the 13.5” Task Force Barrel, a Field Agent Grip to get that wild spray pattern as controlled as possible, and a 60 Round Mag, of course.
Where Assault rifles fail in becoming CQC monsters, SMG’s rush in to fill the void. The Bullfrog is a weapon that has everything an ‘84 player needs; High fire rate, decent damage, and a large magazine. At close range, this SMG will absolutely melt opponents, even with the TTK changes.
One thing that most new players don’t think about when preparing for an ‘84 game is that the nature of one’s positioning changes due to the circle speed and price increases. People are moving around all the time in ‘84, whether for cash or to escape the closing of the circle. This means that mobility is not only more of an asset than normal, but also that you need to change your routes to account for your strengths and weaknesses, since the assumption should be that if you’re in an open area, someone who is on the move will take notice. This makes city travel extremely powerful, due to the architecture blocking a lot of movement from prying eyes. As a byproduct, SMG’s and close quarter weapons are also increased in power.
This is why the bullfrog, with all of its assets, is a much stronger weapon in ‘84 than it is in regular Warzone. For optimization, throw a Gru Suppressor on the Bullfrog, along with a Bruiser Grip, Tiger Team Spotlight, and KGB Skeletal Stock.
The C58 offers a niche strategy in ‘84 that isn’t as prevalent in regular Warzone, and that strategy is making use of a slow fire-rate, high damage weapon to pour on the hurt in a slow fashion.
The reasoning behind the C58’s usage in ‘84 is that, despite the aforementioned fire rate being sub-par to its assault rifle counterparts, the damage it can produce is on the heavier side. Some might even say tonnes. If you have a steady hand and can produce a headshot or two reliably, the C58 is a good tool to employ for deleting enemies rapidly. Ultimately, the weapon’s abilities fall on the user’s skill.
For optimization, throw an Axial 3x scope for range, an 18.5” Task Force Barrel, Field Agent Grip, Agency Suppressor, and a 55 Round Mag, because more ammo === better always.
Earlier I mentioned the need for mobility in ‘84 as a necessity for most firefights. Given how long it takes to take someone out of the fight, you can’t always rely on being a slow, high damage dealer who forgoes the ability to sprint around terrain and buildings.
Because of this, the MAC-10 presents itself as a strong contender for a secondary weapon. A high rate of fire combined with extremely powerful mobility means that you’ll be able to spray your opponent’s down to size before rotating and repeating. When caught out by one or more enemies, making an escape isn’t a bad option, either. And the MAC-10 enables both of these options better than any other weapon in Warzone.
For optimization, throw on an Agency Suppressor, 5.9” Task Force barrel, Tiger Team Spotlight, 53 Round Mag, and a Raider Stock.
3. CW AK-47
“Down and to the right!”
The CW AK-47 is just one of the picks that doesn’t require much explanation. It’s an assault rifle with fabulous mid-range performance that can be used at long range and close quarters in a pinch. It features high damage, decent fire rate, with the only drawback being a difficult to handle recoil pattern. Just remember, down and to the right and you’ll be fine. You can even opt to tap shots at distance if needed, thanks to the reliable damage demonstrated by this weapon.
For optimization, throw on an Axial 3x, Gru Suppressor, 20” Spetsnaz RPK Barrel, Spetsnaz Grip, and 60 Round Mag to basically make this thing a medium to long range LMG with high mobility.
2. OTs 9
If you took the MAC-10 and gave it some more range and reliable mid-range fighting patterns, you’d come out with the OTs 9. With the right attachments and playstyle, he or she who runs the OTs 9, and I mean ‘runs’, will come out on top.
This SMG is everything an ‘84 player requires, with a little cherry on top in the form of mobility. Your mid-range fights are manageable, close-range fights are strong, and mobility is unparalleled.
The OTs 9 is best paired with a long-range option such as the Stoner, C58, or the upcoming weapon to cover up its weaknesses. For optimization, attach a 8.1” Task Force barrel, Gru Suppressor, Serpent Wrap for the ADS improvements, VDV 40 Rnd Fast Mag for the fast reloads and high bullet count, and KGB Skeletal Stock.
1. MG 82
The MG 82 is the Stoner 63 with less mobility, but more gunfighting reliability. It does just about the same job, but better. And since you’ll likely be running something like a Streetcleaner or an OTs 9 as a secondary weapon, forgoing the Stoner’s mobility for that extra punishing fire rate, damage, and recoil-less behavior of the MG 82 is just the most optimal strategy.
For optimization, run the MG 82 with an Axial 3x optic for ranged firefights, a 16.4” Task Force barrel, a Field Agent Grip to obtain the most laser-like recoil pattern, an Agency Suppressor, and a Serpent Wrap for when you’re crossing those corners after weapon swapping.
Remember, if you’re not lining up a shot with the MG 82 or actively shooting, you should be wielding your secondary for more mobility and rotations before getting into a new position to make use of the MG 82. Those who are slow make it to the Gulag fast.
The varied gameplay Iron Trials ‘84 brings to the table is a fan favorite for a reason. But one of the biggest changes to the meta the game mode has brought lies in the weapon tiers. These weapon’s might not pack the biggest punch in regular Verdansk, but when ‘84 rears its gorgeous head once again, they’ll be the top dogs to run with. Practice up.
The 10 Best Armor Sets in The Witcher 3
Which are the best armor sets in The Witcher 3?
Armor has always been an essential part of RPG games, and it’s not all about the visual look and aesthetic.
When you’re placed into a world full of enemies and battles to be fought, your normal body isn’t going to be enough to protect yourself from potentially massive amounts of damage. All attacks in-game do a specific amount of damage whether it’s 100, 200, or 5,00 damage.
There are also multiple types of damage including piercing damage, environmental damage, monster damage, and many more.
The Best Armor Sets in The Witcher 3
This is where armor can really save the day and enable you to succeed in your play.
Armor takes away some of the damage that attacks do, and each armor differs in just how much damage and what specific kind it will be most resistant to.
The different visual appeal makes them fun to collect and discover, so keep reading for the list of the top ten sets in The Witcher 3.
10. Kaer Morhen Armor
We are starting with one of the easiest armor sets to discover: the Kaer Morhen, your starting armor.
This armor can eventually be crafted into a much stronger version, the Warrior’s leather jacket. You will simply combine the Kaer Morhen, one cured leather, two pieces of wire, and two leather scraps.
The Warrior’s leather jacket is a medium type of armor and has some hefty stats.
This armor provides a 9% increase in resistance to piercing damage and bludgeoning damage.
On top of that, your resistance to slashing damage will increase by 18%, your resistance to damage from monsters by 12%, and finally, your resistance to elemental damage will increase by 15%.
This armor may be found at the beginning of the game, but its upgraded version is not to be overlooked.
9. Assassin’s Armor Set
The Assassin’s Armor Set is a moderately resistant set that makes up for what it lacks in being available early on.
This set is a great option towards the beginning of your playthrough but can be replaced with something better later on.
However, a pair of Assassin’s Gauntlets provide a significant critical hit boost, an increase of 10% to be exact. Your resistance to piercing damage and bludgeoning damage will both increase by 2%, slashing damage resistance will increase by 5%, and your chances of finding herbs will go up by 5%.
While this armor may not be especially defensive, the increase in critical hit chance will be very effective in battle.
8. Viper School Armor Set
This set becomes available with the Hearts of Stone expansion.
You will complete the “Open Sesame!” Quest and buy the armor diagram from Countless Mignole.
The items required to craft the Viper School Armor set include linen, leather straps, hardened leather, wire, and cured draconid leather. This set requires the player to be level 39, and this armor has very high defensive stats.
The player’s resistance to piercing and slashing damage will increase by 30%, resistance to monster and elemental damage will increase by 40%, and your resistance to poisoning will increase by a whopping 50%. With this armor on you are going to be a tough enemy to defeat!
7. Griffin School Armor Set
The Griffin School Gear includes a full armor set and weapons.
Each of these is upgradeable, and the Griffin armor can be used to craft the Enhanced Griffin Armor.
You will need one shirt, two hardened leather, a meteorite silver plate, five leather straps, and two monster eyes. When wearing this armor your sign intensity, resistance to piercing damage, and resistance to bludgeoning damage will all increase by 5%.
Your resistance to slashing damage will increase by 10%, and your resistance to monster damage will increase by 15%. This armor is best for players who will prioritize swift movements and attacks over defense.
6. Toussaint Knight’s Tourney Armor (Crafted)
The Toussaint Knight’s Tourney Armor is a heavy armor that is available in three versions: crafted, magic, and master.
For this list, I chose the crafted Toussaint Knight’s Tourney armor. When completing the Night of Long Fangs quest you must pick Syanna’s route.
Then the relic form on this armor can be found at the Land of Thousand Fables. First of all, this armor increases Geralt’s Vitality by 500.
On top of that, your resistance to piercing damage, bludgeoning damage, and slashing damage will all increase by 43%. This piece of armor provides a unique increase of chance to deflect projectiles with the Quen magical sign by 25%.
5. Hen Gaidth Armor Set
The Hen Gaidth Armor Set becomes available with the Blood and Wine expansion.
The set can be found while completing the “What Lies Unseen” quest while inside the Unseen Elder’s lair.
This set has a red and black visual look that resembles something Dracula would have worn, and it’s definitely a resistant heavy armor.
Your resistance to slashing and monster damage will both increase by 35%. Your resistance to piercing damage will go up by 40%, resistance to bludgeoning damage will increase by 30%, and finally, your resistance to bleeding will increase by 50%!
4. Manticore School Armor Set
Some sets of armor will include a bonus when wearing multiple pieces from the same set, and the fourth set on our list is a perfect example.
The Manticore School Armor Set is introduced with the Blood and Wine expansion. You can craft this powerful armor set with the following ingredients: two cured Draconid leather, two Dimeritium plates, two monster eyes, and two monster ears.
This armor provides the player with 240 points to their Vitality. Your resistance to toxicity increases by 10, your resistance to piercing damage increases by 19%, and your resistance to slashing damage by 24%. Furthermore, your resistance to damage from monsters increases by 31%. This armor has great defensive stats and a boost to critical hit damage as well at an increase of 25%.
3. Wolf School Armor Set
Scavenger Hunt: Wolf School Gear was added on as a DLC to the original Witcher 3 game, and the point of the mission is to obtain the diagrams for the Wolf School Gear.
South of the Kaer Morhen signpost is an old signal tower that contains the diagrams. The armor can be crafted with one shirt, two pieces of hardened leather, five leather straps, two monster eyes, and one meteorite silver plate. The Wolf School Armor Set gives the player a 105-point increase in Vitality.
Your adrenaline, resistance to piercing damage, and resistance to bludgeoning damage will all increase by 5%. Then your resistance to slashing damage will increase by 10%, and your resistance to monster damage will increase by 15%.
2. Ursine School Armor Set
The second set on this list is undoubtedly one of the most powerful pieces of armor available in The Witcher 3, rightfully earning its high placement.
The Ursine School Armor is found in Skellige at the peak of Yngvar’s Fang.
The player only has to be level 20 to find this armor and can craft the armor with these ingredients: one shirt, one dark steel plate, four pieces of linen, one monster bone, and two pieces of hardened leather. Geralt’s Vitality will increase by 135 points.
Your adrenaline grain, resistance to piercing damage, and resistance to bludgeoning damage will all increase by 5%. Slashing damage will decrease by 15% and your resistance to monster damage will go up by 20%.
1. Feline School Gear Set
The number one most valuable and resistant armor on this list is none other than the Feline School Gear Set.
The Feline set is from the Cat School, and this specific set can be crafted.
Follow a road around the western cliffside near Novigrad’s temple. You will end up walking behind the houses until you discover a path that goes behind the tower. You will need Keira Metz’s amulet in order to make it through this part of the quest.
Once you’ve equipped this armor Geralt’s Vitality will increase by 135 points and his attack power will increase by 10%. Your piercing damage will increase by 6%, your resistance to slashing damage and damage from monsters will increase by 8%, and finally, your resistance to elemental damage will increase by 30%.
There is a long list of available armor pieces in the Witcher 3, complicated even more by upgradeable options and customizations.
Even though the base game is plenty filled with discoverable and craftable items, the multiple expansions after the release have added even more options to the game. This can seem intimidating to anyone who has just begun their Witcher 3 journey.
However, exploring a world filled with valuable treasures is rewarding and exciting! You will fight your way through dark caves riddled with monsters, cross great distances, and fight many battles to find these armor sets.
Whether you are trying to find the best lightweight armor or simply collect them all, I hope this list made it easier to decide which specific set to look for. If you are interested in more descriptive guides on the best items in The Witcher 3, take a look at our Top Ten Silver Swords list! and our Top Ten Steel Swords List!
Here’s a quick recap of the 10 best armor sets in The Witcher 3:
- Feline School Gear Set
- Ursine School Armor Set
- Wolf School Armor Set
- Manticore School Armor Set
- Hen Gaidth Armor Set
- Toussaint Knight’s Tourney Armor (Crafted)
- Griffin School Armor Set
- Viper School Armor Set
- Assassin’s Armor Set
- Kaer Morhen Armor
What’s your favorite armor set in The Witcher 3? Leave a comment below.
Top 10 Best Bows in WoW Classic
By Samuel Riedeman
World of Warcraft (WoW) is one of the most famous video games ever. The time between WoW’s release in 2004 and its peak in 2010 is commonly known as “Vanilla”, or Classic, WoW. This time period is the source of many players’ nostalgia: the era the game became the most popular MMORPG in the world. Unfortunately, the hunter class became an infamous joke to some players. The meme continues today where hunters’ pets are blamed for bad pulls, or a hunter rolled need on something they couldn’t use, as the story goes. But don’t allow the negativity to keep you from playing a class you enjoy. So go out there, roll a hunter, and dream about the awesome weapons you will collect. In this list, we are looking at the top 10 best bows in WoW Classic.
10. Hoodoo Hunting Bow
When players entered the Zul’gurub raid, they had a chance to summon Wushoolay through a random event called Edge of Madness. Players would find the subregion of Zul’gurub just past Zanza’s Rise. Tablets in the area would allow alchemists to learn the formula for Gurubashi Mojo Madness, which required Blood of Heroes, Massive Mojo, Black Lotus, and 6 Powerful Mojo. This would be used to extinguish the brazier in the area and begin the event, randomly summoning either Gri’lek, Renataki, Hazza’rah, or Wushoolay.
Wushoolay is a troll ghost and elemental shaman who will use strong lightning attacks against your party. Upon defeat, the boss has a chance of dropping the Hoodoo Hunting Bow. This bow has a large tiki face on it and does decent damage. The bow does 35 damage per second (DPS) and adds +10 Agility and +4 Stamina. With the effort required to acquire this bow, the Hoodoo is a great badge of honor for your hunter in WoW Classic.
9. Mandokir’s Sting
Players can return to Zul’gurub for the chance of receiving Mandokir’s Sting, a bow in the shape of a cobra. This weapon drops from an early boss in the raid, Bloodlord Mandokir. Considered an optional boss, the Bloodlord is a difficult fight but with great rewards. Mandokir begins the fight on his raptor mount, Ohgan. Once he dismounts, both Ohgan and Mandokir will engage the raid. This encounter is tricky and features unique mechanics where Mandokir will even resurrect fallen raid members.
Upon defeat, the Bloodlord has the chance of dropping a bow, Mandokir’s Sting. While this weapon doesn’t have any unique effects, the damage is decent at 37.5 DPS while also adding +11 Agility and +8 Stamina. Even if the stats don’t impress, the appearance is awesome and shows you are a skilled raider as well.
8. Bow of Taut Sinew
Located in southern Silithus, players can obtain the Bow of Taut Sinew within the Ruins of Ahn’Qiraj raid. This 20-person outdoor raid takes players to the home of the Qiraji, a bug-like race that were sealed within their ruins behind the scarab wall following the “War of the Shifting Sands”. After some Qiraji escaped their prison, Anachronos, the bronze dragon, helped the adventurers of Azeroth open the Scarab Wall to prevent further invasion. Within this raid, players would encounter Ayamiss the Hunter, the second to last boss. Ayamiss is a wasp beast who attacks from above and utilizes wasp minions as well as her poisonous stinger.
The Bow of Taut Sinew appears bug-like as if it was crafted from a limb of the Qiraji. The appearance is unique and the bow has good stats. The bow has 38.64 DPS and gives the user a bonus +22 Attack Power as well as +8 Nature Resistance.
7. Striker’s Mark
One of the most well-known raids of Vanilla WoW is Molten Core, full of many iconic bosses. Within Blackrock Mountain, the Molten Core raid is home to Ragnaros the Firelord. The favorite among Ragnaros’s pets, Magmadar is a two-headed core hound and the second boss of the raid. Among the loot drop from the core hound is the bow, Striker’s Mark. The epic weapon appears to be made from bone and features a skull above the purple grip. Striker’s mark has 39.6 DPS as well as +22 Attack Power and improves your chance to hit by 1%.
6. Rhok’delar, Longbow of the Ancient Keepers
To begin the quest to obtain this legendary bow, players must receive an Ancient Petrified Leaf by defeating Majordomo in the Molten Core raid. Players learn that this leaf belonged to Vartrus the Ancient in Felwood. Vartrus offers the two quests required to craft this bow. “A Proper String” tasks players to collect a Mature Black Dragon Sinew from Onyxia. Found in the Onyxia’s Lair raid, Onyxia is the daughter of Deathwing and sister of Nefarian, as well as the broodmother of the Black Dragonflight in Azeroth. “Stave of the Ancients” requires hunters to defeat four demonic corrupters in Felwood and forced players to complete this quest alone. Once a hunter collected the heads of the four demons, Vartrus would reward them with an Ancient Rune Etched Stave. Together, these items were used to create Rhok’delar, Longbow of the Ancient Keepers as well as Lok’delar, Stave of the Ancient Keepers.
Rok’delar would improve your chance to get a critical strike by 1% and +17 ranged Attack Power while Lok’delar improved your chance to get a critical strike by 2% and added +45 Attack Power when fighting Demons. Not only would hunters receive a fantastic weapon upon completing this quest, but also great bragging rights. This weapon remains one of the most iconic weapons in WoW Classic because of how challenging it is to obtain!
Another iconic raid from the early days of World of Warcraft was Blackwing Layer. This was the home of Nefarian, the black dragon also known as Deathwing. This was an important point in the Cataclysm story where the player could confront the infamous Nefarian and attempt to defeat him themselves. The third boss in this raid was Broodlord Lashlayer, who guards the Halls of Strife, blocking the way into Nefarian’s inner sanctum. The Broodlord is a Drakonid and players must traverse two “suppression rooms” full of traps and minions before they can reach him. Once he is defeated, players have a chance to receive the Heartstriker, a bow ornated with two black and red dragons. The Heartstriker has 44 DPS and adds +24 Attack Power when equipped.
4. High Warlord’s Recurve
This is the first of two PvP bows on this list, both of which are incredibly difficult to obtain. In World of Warcraft Classic, the Honor System is used to track PvP progress. Honor is collected through Honorable Kills (HKs) when a player kills another player of the opposite faction in the open world or battlegrounds. Not all HKs are counted equally, however, so a player’s Honor rating is tracked with Honor Contribution Points (CPs). This is so objectives in battlegrounds like capturing flags or bases will also reward Honor. CPs calculate your rating and reward you with a rank. In the Horde, these range from a Rank 1 Scout to Rank 6 Stone Guard, etc.
As a player collects Rank Points and ranks up, a PvP vendor will have items for sale depending on the rank. The Horde vendor is Sergeant Thunderhorn, located in the Hall of Legends of Orgrimmar. Each new rank unlocks armor, mounts, and a weapon at the highest rank. Horde players must collect 60000 Rating Points to reach Rank 14, High Warlord, and unlock epic-quality weapons. Only then would a Horde hunter be able to obtain the High Warlord’s Recurve bow. This weapon has 46.1 DPS and +36 ranged Attack Power when equipped.
3. Grand Marshal’s Bullseye
In the same fashion as the Highwarlord’s Recurve, the Grand Marshal’s Bullseye is unlocked through PvP ranks. In the Alliance, ranks range from a Rank 1 Private to Rank 6 Knight, and so on. As a player collects Rank Points and ranks up, a PvP vendor will have items for sale depending on the rank. The Alliance vendor is Captain O’Neal, located in the Champions’ Hall in Stormwind. Each new rank unlocks armor, mounts, and a weapon at the highest rank. Alliance players must collect 60000 Rating Points to reach Rank 14, Grand Marshal, and unlock epic-quality weapons. Only then would an Alliance hunter be able to obtain the Grand Marshal’s Bullseye bow. This weapon has 46.1 DPS and +36 ranged Attack Power when equipped.
2. Huhuran’s Stinger
Very similar to the Bow of Taut Sinew, this weapon drops from a Qiraji wasp in an Ahn’Qiraj raid. This time players must enter the Temple of Ahn’Qiraj raid, different from the Ruins of Ahn’Qiraj. Players learn that the disturbance in the Ruins and Temple of Ahn’Qiraaj were caused by the old god, C’thun. Now heroes must enter Temple of Ahn’Qiraj, challenge C’thun’s most wicked servants, and slay the god. The fourth boss of the raid, Princess Huhuran is a large wasp who also uses poison against the raiding party. Upon her defeat, hunters have a chance to receive Huhuran’s Stinger, seemingly crafted from the Princess’s corpse. The bow has 46.3 DPS and adds +18 Agility to the player.
The Naxxramas raid has introduced some of the most iconic bosses and the strongest weapons in the game at the time. This included the Epic bow, Soulstring. In order to obtain this weapon, players must defeat the Four Horsemen and loot it from their chest. The four members were all former Paladins who were turned into undead. Located in the Military Quarter of Naxxramas, the Four Horsemen were powerful Death Knights who guarded Kel’Thuzad, the final boss of Naxxramas. This encounter was known to be very difficult as raid groups must face all four bosses at once. Upon defeat, their chest could contain many rare items, including the Soulstring. This bow had 50 DPS, the highest at the time. Additionally, the weapon would improve your chance to get a critical strike by 1% and add +16 Attack Power.
While these bows may be forgotten on the live servers, every weapon on this list is a great option if you’re playing Classic as a hunter. Nostalgic players of the Vanilla era have rejoiced as World of Warcraft Classic has come to give these players a taste of the past. Whether you’re returning or it’s your first time in the world, maybe you, too, can enter an era of Azeroth before the time of Cataclysm. If the warrior class is more your thing, Check out our guide best weapons for the warrior class!
Top 10 Call of Duty Warzone Weapons That Fry
By Erika Lentz
In order to annihilate your enemies, you need to obtain the best weapons and in-game accessories. For instance, certain Black Ops Cold War guns are perfect for Warzone. You should also check out the blueprint weapons released in Season 5 of Warzone. Not only can you get a slick appearance for your weapon, but there are a ton of operator skins available as well. With the right setup, you can slaughter enemies and look great doing it. There are a ton of ways to blaze through Warzone like it’s nothing but remember that we’re here to talk about some killer weapons. So, check out our list of the top 10 Call of Duty Warzone weapons that fry.
10. Grau 5.56
The Grau 5.56 is an assault rifle and one of the most popular weapons of any type in Call of Duty: Warzone. It can be unlocked as part of the Season 2 Battle Pass (Tier 15). In order to obtain the Grau 5.56, you will need to get 5 kills in one minute with an assault rifle (any specific assault rifle) 25 times. This seems daunting but it is simple to achieve when you play in multiple different game modes. There are currently 22 different blueprints that you can unlock for the Grau. These don’t change weapon stats or gameplay but they do look pretty awesome.
This fully automatic assault rifle has an overall rating of right around 70. Its highest stats are accuracy (70), damage (72), fire rate (72), and control (70). More specifically, it has damage stats of 42 for the head and 28 for the chest, stomach, and limbs.
You also want to think about the best attachments for each of the weapons that you use. For the Grau 5.56, we recommend the Monolithic Suppressor, Tempus 26.4” Archangel, Commando Foregrip, Tac Laser, and 60 Round Mags. The Monolithic Suppressor increases your range and suppresses noise, helping you stay concealed from enemies. The Tempus 26.4” Archangel also increases your range as well as bullet velocity. The Commando Foregrip improves recoil stabilization and aiming stability. The Tac Laser improves your aim down sights accuracy. Finally, the 60 Round Mag attachment increases your magazine to 60 rather than 30.
9. Bruen MK9
The Bruen MK9 is a type of fully automatic light machine gun (LMG) that can add some serious firepower to your arsenal. It was released as part of Season 3. In order to get a Bruen MK9, you will need to get 3 kills with an LMG (any type) on enemies near smoke in 15 different matches. Currently, there are 9 blueprints available for the Bruen MK9.
The Bruen MK9 is rated slightly higher overall than the Grau 5.56 but is still just under 70. Its best stats are accuracy (78), damage (73), range (74), and fire rate (73). Its specific damage output is 46 for the head and 31 for the chest, stomach, and limbs.
This LMG can also benefit from a good attachment selection. We recommend the Monolithic Suppressor, XRK Summit 26.8”, Commando Foregrip, Tac Laser, and VLK 3.0x Optic. The XRK Summit 26.8” improves damage range, bullet velocity, and recoil control. The VLK 3.0x Optic increases the level of zoom.
The M4A1 is a fully automatic assault rifle that is described as a great all-purpose battle rifle. It is good for both close- and long-range combat. You can unlock it at Rank 1. It has more available blueprints than many other weapons, with 37 currently being available.
The M4A1’s is rated just between our previous two entries, about 70 overall. Its highest stats are accuracy (71), damage (72), fire rate (75), and control (71). Regarding specific damage output, it has a damage of 42 for the head and 28 for the chest, stomach, and limbs.
The best attachments you can get for the M4A1 are the Monolithic Suppressor, Corvus Custom Marksman, Commando Foregrip, 60 Round Mags, and VLK 3.0x Optic. The Corvus Custom Marksman increases your long-range damage and improves recoil control, making you quite deadly even at a distance.
7. Stoner 63
The Stoner 63 is a fully automatic LMG released with the Cold War integration, and is unlocked at level 4. Right now, there are two blueprints available for the Stoner 63 (Blue Lightning and Queen’s Guard).
The Stoner 63 has an exceptionally large magazine size (75) compared to many other weapons throughout the game. It has decent stats overall, but it really shines when it comes to damage output. It has a damage of 51 for the head, 37 for the chest, and 34 for the stomach and limbs.
For the Stoner 63, the best attachments are the Agency Suppressor, 17.8” Calvary Lancer, Field Agent Grip, 120 Rnd Speed Mag, and Axial Arms 3x. The Agency Suppressor gives you better vertical recoil control and fully conceals the muzzle flash. The 17.8” Calvary Lancer provides a significant damage boost to this already powerful weapon. The Field Agent Grip improves recoil control. The 120 Rnd Speed Mag increases ammo capacity to 120. The Axial Arms 3x improves optic sight.
6. MP5 (Cold War Version)
The Cold War MP5 is a fully automatic sub-machine gun (SMG), released with the Cold War integration and it unlocks at level 4. There are currently 6 blueprints available for the Cold War MP5.
This gun provides a fast rate of fire as well as good control and visibility. This gives you the ability to use it at various combat distances, though close to mid-range is ideal. The MP5 Cold War has a damage output of 47 to the head, 33 to the chest and stomach, and 28 to the limbs.
For the Cold War MP5, the best attachments available are the Agency Suppressor, 9.5” Task Force, Field Agent Grip, Salvo 50 Rnd Fast Mag, and Raider Stock. The 9.5” Task Force drastically improves the effective damage range and bullet velocity and slightly improves damage output. So, this lets you use this gun effectively at even further distances. The Salvo 50 Rnd Fast Mag increases magazine capacity to 50. The Raider Stock improves sprint recovery and aiming movement speed.
5. FFAR 1
The FFAR 1 is a type of bullpup, fully automatic assault rifle released with the Cold War integration. You can unlock this gun at level 40. Currently, there are 9 blueprints available for the FFAR 1.
The FFAR 1 has slightly lower ammo capacity and moderate damage output, but it makes up for it with a fast fire rate and reload speed. Regarding damage output, this weapon provides 45 damage points to the head, 33 to the chest, and 30 to the stomach and limbs.
The best attachments to add to the FFAR 1 are the Agency Suppressor, 19.5” Task Force, Field Agent Grip, Salvo 50 Rnd Mag, and Raider Stock. The 19.5” Task Force is almost identical to the 9.5” Task Force. It is simply designed for a different weapon.
The DMR 14 is a semi-automatic tactical rifle that was released with the Cold War integration. It can take a while to obtain, but it is definitely worth the wait. You can unlock this weapon at level 49. There are only 2 blueprints (Solid Core and Totemic) available, but they both provide a super slick appearance.
Though it is not a sniper rifle, the DMR 14 has the longest range for a tactical rifle in Warzone. It has an overall damage rating of 58. You’ll also see that it has a good fire rate and minimal amount of recoil, making it a great weapon for long range combat.
For the DMR 14, we recommend the Agency Silencer, 16.3” Titanium, Field Agent Foregrip, 30 Rnd Mags, and Axial Arms 3x. The Agency Silencer fully conceals muzzle flash and also provides decent vertical recoil control improvement. The 16.3” Titanium increase your fire rate. The Field Agent Foregrip improves both the horizontal and the vertical recoil control.
Another Cold War integration release, the M16 is a classic in the Call of Duty series. It has been a popular choice since the original Call of Duty: Black Ops. The M16 is a 3-round burst tactical rifle that you can unlock at level 10. There are currently 11 blueprints available for this weapon.
The M16 has great control and accuracy and well as a decently quick rate of fire. It is one of the best options for close range combat. It has an overall damage output of 50. For the best improvement, we recommend the Agency Silencer, 16.3” Titanium, Field Agent Foregrip, Salvo 60 Rnd Fast Mag, and Axial Arms 3x.
Our final SMG on this list, the MAC-10, is fully automatic. It was released in Season 1 and you can unlock it by getting to Tier 15 of the Season 1 Battle Pass. It has 2 blueprints available (Blood Dozer and Gallantry) that make it look absolutely brutal.
The MAC-10 has a fairly low damage output compared to other weapons on this list. That said, it has a seriously fast rate of fire which completely makes up for it. It has a damage output of 30 to the head, 25 to the chest and stomach, and 22 to the limbs.
To get the most out of the MAC-10, we recommend using the Agency Suppressor, 5.9” Task Force, Field Agent Grip, STANAG 53 Rnd Drum, and SAS Combat Stock. The 5.9” Task Force will slightly increase damage and significantly increase the effective damage range and bullet velocity. The STANAG 53 Rnd Drum increases magazine size to 53. The SAS Combat Stock provides a small increase to your shooting movement speed and aim walking movement speed.
1. CR-56 AMAX
Our final selection, the CR-56 AMAX, is another fully automatic assault rifle that came as part of Season 4. In order to unlock it, you must reach Tier 31 of Season 4 Battle Pass. Currently, there are 8 blueprints for you to choose from.
The CR-56 AMAX has an overall rating of about 68. Though this is a bit lower than some of the other weapons on this list, it is still your best choice because of its versatility. It is great for mid-range combat, but it can also be configured for a variety of situations. Damage is its highest stat (76). More specifically, it does 56 damage points to the head, 42 to the chest, and 35 to the stomach and limbs.
The best attachments for the CR-56 AMAX are the Monolithic Suppressor, XRK Zodiac S440, Commando Foregrip, 45 Rnd Mag, and VLK 3.0x Optic. The XRK Zodiac S440 makes this weapon even more deadly than it already is by improving damage range, bullet velocity, and recoil control.
As you can see, no matter what style of combat you prefer, there is a weapon and attachment setup for you. The list we have here are your best choices but be sure to check out all of the available weapons and attachments for yourself.
And don’t forget that you need access to the best equipment just as much as your in-game persona does. For starters, you need a good system to support your gameplay. PC gamers can look to either desktop or laptop computers for this. Then, you’ll need to think about the gameplay, itself. There’s nothing worse than a low-quality keyboard that can’t handle your skills. So, make sure you invest in a good gaming keyboard.
Those of you who are impressed by visuals will benefit from a good gaming TV or gaming monitor to display the battle in vibrant color and detail. Audiophiles need a high quality gaming headset to get the full experience of surround sound, base, and all other audio elements that the game has to offer. These are just some of the core components of a good gaming setup, though. There are so many other accessories out there for you to choose from. Try them out and see what works best for you.
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